Motion Simulator Gaming Framework and Game
|Date:||September 2012 – September 2013|
|Objective:||Create video games and game tools for a motion platform/simulator|
|Responsibilities:||Operator of motion platform; included day to day maintenance.
Created Android controller to move machine.
Adapted existing game projects to work on simulator.
Created new game demos.
Reverse engineered platform’s communication protocol.
Helped manage group of seniors learn to use the platform.
Presented and demoed simulator at various events
|Skills/Languages:||Network programming, Android SDK, Unity3D.
Java, C, C#
|Game Description:||Networked, cross-platform game.
Two players sit in simulator: one drives while the other “shoots”.
The shooter uses a wii-remote to light beacons on the map
Players waiting in line use mobile devices to interact with simulator players
All input and interaction with players on mobile devices can be felt on the simulator