Self challenge, an experiment: game jam style game
Date: | November, 2013 |
Description: | This was a project made in 2 hours in 1 sitting. The goal was to see how far I could get with just a basic idea in 2 hours. I’ve always found bullet hell games fun and I wanted to try and capture some aspects of the game, quickly. This game was actually reasonably fun and successful and I like to show it to friends and people interested in games as something you can do fast. By focusing and getting to work I made a simple game that, with a lot more work, could be exciting.I wanted to emulate the experience of game jam in an even shorter time frame. What would happen if it was taken to the extreme? I found that, with a strong basic idea, I could get a lot done in 2 hours just working from scratch, using basic shapes as art. |
Responsibilities: | I created all art and code. |
Tech Stuff: | The game was made with no technical goals in mind other than for it to be functional. In fact, the lack of goals was a requirement. I did not want to get caught up in technical problems. I chose a simple platform with simple controls and focused solely on gameplay and very, very, basic art and effects.Used the construct 2 game making tool. It was a suggestion to try and use a simple tool for something so fast. |